Monday, May 24, 2010

Application to SD card : it's working !!

Yesterday, I discovered that the applications should put a special tag in the manifest in order to let the user put them on the SD card.

Today, I tried it on Word Prospector, and
Tadaaa ! It's working great :






















(Here in french, obvisouly)

The move is instantaneous, completely transparent.
 And the application looks as fast as when running from the internal memory.
Nice !!

Additionnal note :
I love the Bug-Droid icon when you are connected for debugging !!!

Sunday, May 23, 2010

Installation of applications on the SD card with Froyo : the how- to !

Youpeee !!!
Froyo is finally here, sooner than I expected it !Thanks, Google !!!

Now, like every other geek with their new toy in hand, I tried most of the new things...
And all is great, but...
The install on SDCard is always greyed...

Then, I just read a tweet from Romain Guy explaining it in a few words.
Your application should add this line in the manifest

 xmlns:android="http://schemas.android.com/apk/res/android"
    android:installLocation="auto"
    ... >

in order to be installed by the end user on the SD Card.

http://developer.android.com/intl/fr/guide/appendix/install-location.html

Friday, May 21, 2010

libraries in Android : the new feature no body speak about in the SDK

Hi all,

This Google I/O has been rich in announces and new and nice features.

So everybody is speaking about :
*  flash : This is really nice, and a big plus for Android ( no, I didn't mention the Fruit Phone... )
* performances : x2 - x5 for free is always good for developers. It also seems the general OS has been improved in this direction.
* Teethering
* Installation on SD card ( the size of applications will now explode !! )
* Cloud to device messenging : this is like the push function in the Fruit Phone, but one step further, as it use the intent system, and can launch some application from the Cloud...
* Application Backup Data : This is nice. Some developers were already doing it on their side, but having it included in the SDK is really a big plus.


But there is a little new feature that I was waiting for for such a long time, and that is totally unexpected :
The project Libraries !!

Project libraries are basically, Android libraries, with code and resources included.
This is awesome !!

It means that now, we can finally have one common code for a free and a paid application !
In my case, I have 2 different application for the english and the french version of my game, I will now have only one version !

Here is the thing :
http://developer.android.com/intl/fr/guide/developing/eclipse-adt.html#libraryProject

And there is a sample :
http://developer.android.com/intl/fr/resources/samples/TicTacToeMain/index.html

Enjoy !!!

Friday, April 30, 2010

Google added crash report feedback for developers !

Hi all,

I was telling it over and over again : crash reports are essential for developers, to make their apps more stable, and user experience more enjoyable.
It looks like google agree with this statement, as they added some crash reports in the developer page :











This is very good news, as it will make the Android platform a better platform to develop on.

How does it work ?
It looks like when a application crashed, the phone let the user send a feedback to the developer( with a custom message from the user, the callstack, and ... ??? ).
I still don't know what is in this feedback - as I got 0 reports - but it definitively looks interesting !
You can also see that is also reports freezes, that user made crash reporters can not intercept !
The developer can then mark a report as 'old' ( so it won't appear again ? ).

For the moment it is still at experimental state. For instance, it looks like you can check feedbacks from other application, but I couldn't get it to work ( having 'server errors' ), and I find it strange for privacy reasons.

This is good to see that Android is going in the right direction !

Tuesday, March 30, 2010

How to improve your application : a crash reporter to improve stability ( slight return )

Hi all,

For quite some time, I wanted to return on my crash reporter, and on this article here.

Actually, there are two things that I changed for my crash reporter :
* First, I made it more robust, fixing a bug (that I can't understand, by the way) in it.
* Then, I extended the crash reporter so that it can be even more useful to help me ( and you ? ) in the bug hunt...

1) Making the crash reporter more robust :

At the launch of my crash reporter, I was gathering informations on the application environment, to give me more information on the system the bug was happening on.
The code I was using was this one :
void RecoltInformations( Context context )
{
PackageManager pm = context.getPackageManager();
        try
        {
         PackageInfo pi;
            // Version
            pi = pm.getPackageInfo(context.getPackageName(), 0);
            VersionName = pi.versionName;
            // Package name
            PackageName = pi.packageName;
            // Files dir for storing the stack traces
            FilePath = context.getFilesDir().getAbsolutePath();
            // Device model
            PhoneModel = android.os.Build.MODEL;
            // Android version
            AndroidVersion = android.os.Build.VERSION.RELEASE;
        
            Board = android.os.Build.BOARD;
            Brand  = android.os.Build.BRAND;
            //CPU_ABI = android.os.Build.;
            Device  = android.os.Build.DEVICE;
            Display = android.os.Build.DISPLAY;
            FingerPrint = android.os.Build.FINGERPRINT;
         Host = android.os.Build.HOST;
         ID = android.os.Build.ID;
         //Manufacturer = android.os.Build.;
         Model = android.os.Build.MODEL;
         Product = android.os.Build.PRODUCT;
         Tags = android.os.Build.TAGS;
         Time = android.os.Build.TIME;
         Type = android.os.Build.TYPE;
         User = android.os.Build.USER;
        
        }
        catch (NameNotFoundException e)
        {
                e.printStackTrace();
        }
}
And this code was crashing on some phones...
I still can't understand where this code can crash ( if you have some ideas, I would happily hear them ! ), but it is actually quite easy to fix :
* Catching all the exceptions, and incorporating the getPackageManagerPart in the try part so that its eventual failure would be caught.
* Not calling this function at the start of the application, but only when it really is needed : when a bug occcurs. There was really no need to call it before.

With this sole improvement, I could prevent the crash reporter to crash ( having a debug tool that creates bug is a _bad_ thing ), but still, I was receiving bugs with this info :

Informations :
==============
Version : null
Package : null
FilePath : /data/data/com.alocaly.LetterGame/files
Phone Modelnull
Android Version : null
Board : null
Brand : null
Device : null
Display : null
Finger Print : null
Host : null
ID : null
Model : null
Product : null
Tags : null
Time : 0
Type : null
User : null
Total Internal memory : 274464768
Available Internal memory : 209596416

It means, first that this code is no more crashing and then that the code that was crashing was in the very first lines of the function. So thrown by GetPackageManager, GetPackageName or GetPackageInfo. 
But, from the Android documentation, only the NameNotFoundException could be launched by these functions... And it was handled by my previous code !!
Conclusion : I still don't understand what was happening !


2) Extending the crash reporter.

Taking some time to think about this crash reporter, we could wonder what is the primary goal of this tool. The real goal of this tool is to give us more information on the bugs that occured so that we can understand remotely what was really happening.
The callstack is a very valuable piece of information to get, the environment can give you some clues, but this is just not enough. Trying to understand where a bug lay with so few information is very tricky. 
But we can't add more informations, without doing something really specific for one application...
...
And that was the good idea : we obviously need some information specific for the application !!!
The application developer knows what kind of information would help him understand the bugs !

For instance, in my game 'Word Prospector', I finally had some crash in the function that checks whether or not a word is correct. Knowing what this strange-crash-creating-word is would be very valuable information.

So I decided to add in my crash reporter a way to add any informations. I just added a hash map with some Key/Values strings, add some functions to populate the hash map, and display this hash map in the report the crash reporter is creating when a bug occurs.

This was a really good idea ! I could find that this word was starting with a '?' : the user could enter some letters while quitting the pause state, where all the letters are replaced by some question marks...


So now, when there is a suspicious and hard to understand crash, I can had a lot of value to check, release a new version, and wait in front of my mail box !

Here is the new version of the code.
I still init it from the application object, so I initialize it for the whole game with just one call.


public class ErrorReporter implements Thread.UncaughtExceptionHandler
{
String VersionName;
String PackageName;
String FilePath;
String PhoneModel;
String AndroidVersion;
String Board;
String Brand;
String Device;
String Display;
String FingerPrint;
String Host;
String ID;
String Manufacturer;
String Model;
String Product;
String Tags;
long Time;
String Type;
String User;
HashMap CustomParameters = new HashMap< String, String>();

private Thread.UncaughtExceptionHandler PreviousHandler;
private static ErrorReporter S_mInstance;
private Context CurContext;

public void AddCustomData( String Key, String Value )
{
CustomParameters.put( Key, Value );
}

private String CreateCustomInfoString()
{
String CustomInfo = "";
Iterator iterator = CustomParameters.keySet().iterator();
while( iterator.hasNext() )
{
String CurrentKey = iterator.next();
String CurrentVal = CustomParameters.get( CurrentKey );
CustomInfo += CurrentKey + " = " + CurrentVal + "\n";
}
return CustomInfo;
}

static ErrorReporter getInstance()
{
if ( S_mInstance == null )
S_mInstance = new ErrorReporter();
return S_mInstance;
}

public void Init( Context context )
{
PreviousHandler = Thread.getDefaultUncaughtExceptionHandler();
Thread.setDefaultUncaughtExceptionHandler( this );
CurContext = context;
}

public long getAvailableInternalMemorySize() {
        File path = Environment.getDataDirectory();
        StatFs stat = new StatFs(path.getPath());
        long blockSize = stat.getBlockSize();
        long availableBlocks = stat.getAvailableBlocks();
        return availableBlocks * blockSize;
    }
    
    public long getTotalInternalMemorySize() {
        File path = Environment.getDataDirectory();
        StatFs stat = new StatFs(path.getPath());
        long blockSize = stat.getBlockSize();
        long totalBlocks = stat.getBlockCount();
        return totalBlocks * blockSize;
    }

void RecoltInformations( Context context )
{
        try
        {
     PackageManager pm = context.getPackageManager();
         PackageInfo pi;
            // Version
            pi = pm.getPackageInfo(context.getPackageName(), 0);
            VersionName = pi.versionName;
            // Package name
            PackageName = pi.packageName;
            // Device model
            PhoneModel = android.os.Build.MODEL;
            // Android version
            AndroidVersion = android.os.Build.VERSION.RELEASE;
          
            Board = android.os.Build.BOARD;
            Brand  = android.os.Build.BRAND;
            Device  = android.os.Build.DEVICE;
            Display = android.os.Build.DISPLAY;
            FingerPrint = android.os.Build.FINGERPRINT;
         Host = android.os.Build.HOST;
         ID = android.os.Build.ID;
         Model = android.os.Build.MODEL;
         Product = android.os.Build.PRODUCT;
         Tags = android.os.Build.TAGS;
         Time = android.os.Build.TIME;
         Type = android.os.Build.TYPE;
         User = android.os.Build.USER;
          
        }
        catch( Exception e )
        {
         e.printStackTrace();
        }
}

public String CreateInformationString()
{
RecoltInformations( CurContext );

String ReturnVal = "";
ReturnVal += "Version : " + VersionName;
ReturnVal += "\n";
ReturnVal += "Package : " + PackageName;
ReturnVal += "\n";
ReturnVal += "FilePath : " + FilePath;
ReturnVal += "\n";
ReturnVal += "Phone Model" + PhoneModel;
ReturnVal += "\n";
ReturnVal += "Android Version : " + AndroidVersion;
ReturnVal += "\n";
ReturnVal += "Board : " + Board;
ReturnVal += "\n";
ReturnVal += "Brand : " + Brand;
ReturnVal += "\n";
ReturnVal += "Device : " + Device;
ReturnVal += "\n";
ReturnVal += "Display : " + Display;
ReturnVal += "\n";
ReturnVal += "Finger Print : " + FingerPrint;
ReturnVal += "\n";
ReturnVal += "Host : " + Host;
ReturnVal += "\n";
ReturnVal += "ID : " + ID;
ReturnVal += "\n";
ReturnVal += "Model : " + Model;
ReturnVal += "\n";
ReturnVal += "Product : " + Product;
ReturnVal += "\n";
ReturnVal += "Tags : " + Tags;
ReturnVal += "\n";
ReturnVal += "Time : " + Time;
ReturnVal += "\n";
ReturnVal += "Type : " + Type;
ReturnVal += "\n";
ReturnVal += "User : " + User;
ReturnVal += "\n";
ReturnVal += "Total Internal memory : " + getTotalInternalMemorySize();
ReturnVal += "\n";
ReturnVal += "Available Internal memory : " + getAvailableInternalMemorySize();
ReturnVal += "\n";

return ReturnVal;
}

public void uncaughtException(Thread t, Throwable e)
{
String Report = "";
Date CurDate = new Date();
Report += "Error Report collected on : " + CurDate.toString();
Report += "\n";
Report += "\n";
Report += "Informations :";
Report += "\n";
Report += "==============";
Report += "\n";
Report += "\n";
Report += CreateInformationString();

Report += "Custom Informations :\n";
Report += "=====================\n";
Report += CreateCustomInfoString();

Report += "\n\n";
Report += "Stack : \n";
Report += "======= \n";
final Writer result = new StringWriter();
final PrintWriter printWriter = new PrintWriter(result);
e.printStackTrace(printWriter);
String stacktrace = result.toString();
Report += stacktrace;

Report += "\n";
Report += "Cause : \n";
Report += "======= \n";

// If the exception was thrown in a background thread inside
// AsyncTask, then the actual exception can be found with getCause
Throwable cause = e.getCause();
while (cause != null)
{
cause.printStackTrace( printWriter );
Report += result.toString();
cause = cause.getCause();
}
printWriter.close();
Report += "****  End of current Report ***";
SaveAsFile(Report);
//SendErrorMail( Report );
PreviousHandler.uncaughtException(t, e);
}

private void SendErrorMail( Context _context, String ErrorContent )
{
Intent sendIntent = new Intent(Intent.ACTION_SEND);
String subject = _context.getResources().getString( R.string.CrashReport_MailSubject );
String body = _context.getResources().getString( R.string.CrashReport_MailBody ) +
"\n\n"+
ErrorContent+
"\n\n";
sendIntent.putExtra(Intent.EXTRA_EMAIL,
new String[] {"postmaster@alocaly.com"});
sendIntent.putExtra(Intent.EXTRA_TEXT, body);
sendIntent.putExtra(Intent.EXTRA_SUBJECT, subject);
sendIntent.setType("message/rfc822");
_context.startActivity( Intent.createChooser(sendIntent, "Title:") );
}
private void SaveAsFile( String ErrorContent )
{
try
{
Random generator = new Random();
int random = generator.nextInt(99999);
String FileName = "stack-" + random + ".stacktrace";
FileOutputStream trace = CurContext.openFileOutput( FileName, Context.MODE_PRIVATE);
trace.write(ErrorContent.getBytes());
trace.close();
}
catch( Exception e )
{
// ...
}
}

private String[] GetErrorFileList()
{
File dir = new File( FilePath + "/");
        // Try to create the files folder if it doesn't exist
        dir.mkdir();
        // Filter for ".stacktrace" files
        FilenameFilter filter = new FilenameFilter() {
                public boolean accept(File dir, String name) {
                        return name.endsWith(".stacktrace");
                }
        };
        return dir.list(filter);
}
private boolean bIsThereAnyErrorFile()
{
return GetErrorFileList().length > 0;
}
public void CheckErrorAndSendMail(Context _context )
{
try
{

FilePath = _context.getFilesDir().getAbsolutePath();
if ( bIsThereAnyErrorFile() )
{
String WholeErrorText = "";
// on limite à N le nombre d'envois de rapports ( car trop lent )
String[] ErrorFileList = GetErrorFileList();
int curIndex = 0;
final int MaxSendMail = 5;
for ( String curString : ErrorFileList )
{
if ( curIndex++ <= MaxSendMail )
{
WholeErrorText+="New Trace collected :\n";
WholeErrorText+="=====================\n ";
String filePath = FilePath + "/" + curString;
BufferedReader input =  new BufferedReader(new FileReader(filePath));
String line;
while (( line = input.readLine()) != null)
{
WholeErrorText += line + "\n";
}
input.close();
}

// DELETE FILES !!!!
File curFile = new File( FilePath + "/" + curString );
curFile.delete();
}
SendErrorMail( _context , WholeErrorText );
}
}
catch( Exception e )
{
e.printStackTrace();
}
}
}

Enjoy it !!


NOTE : I'm no more using this mail technic. Now I'm using ACRA, and the results are much more interesting !! See here for more info.


Ps : here is a link I found while googling :
http://web-authoring.seadvd.com/whats-google-up-to-with-android/
:)